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Node.js Error Tracking

DebugMate captures common Node.js errors, helping developers handle core runtime issues efficiently. Below is an overview of frequently encountered Node.js errors and their context.

Tracked Errors

Simple Exception: A general exception not tied to a specific error type, often used for generic errors.

Syntax Error: Indicates an error in the code syntax, often occurring due to miswritten commands.

Undefined Variable: A variable referenced in the code that has not been defined, leading to runtime errors.

Method Not Found: Triggered when a called method does not exist within the scope, leading to undefined behavior.

File Not Found: Indicates that a specified file cannot be located or accessed.

Null Reference Error: Occurs when attempting to access a property or method on a null or undefined object.

Type Error: Raised when a variable or parameter is not of the expected type, common in type-sensitive operations.

Reference Error: Occurs when a variable or function is referenced that has not been declared.

Range Error: Indicates a value not within the permissible range, often seen with arrays or numeric operations.

Singleton Design Pattern

The DebugMate constructor uses the Singleton pattern, ensuring that only one instance of DebugMate is created during the application’s lifecycle. Subsequent calls to the constructor return the same instance, keeping error reporting consistent throughout the application.

If you need to reset or reinitialize DebugMate, you can manually reset the singleton instance like this:

js
// Reset the instance by setting it to null
Debugmate.instance = null;

// Create a new instance
const newDebugmate = new Debugmate({
  domain: "https://your-new-domain.com",
  token: "new-api-token",
  enabled: true,
});

Installation Process

Install DebugMate

bash
npm i @debugmate/nodejs

Usage

Basic Setup

To get started with DebugMate, initialize it with your API domain and token. This allows DebugMate to send error reports to your server.

js
const Debugmate = require('@debugmate/nodejs');

const debugmate = new Debugmate({
  domain: "https://your-domain.com",
  token: "your-api-token",
  enabled: true, // Enable or disable error reporting
});

Automatic Global Error Handling

DebugMate can automatically handle uncaught exceptions and unhandled promise rejections by setting up global error handlers. This eliminates the need to manually attach listeners to process.on for these events.

You can use the setupGlobalErrorHandling method to configure these listeners:

js
debugmate.setupGlobalErrorHandling();

Set User Context

You can attach user information to the error reports to gain more insight into which user experienced the error.

js
const user = {
  id: 123,
  name: "John Doe",
  email: "[email protected]",
};

debugmate.setUser(user);

Set Environment Context

You can set the environment context, including details about the application, server, and metadata.

js
const environment = {
  environment: "production", // 'development', 'staging', 'production', etc.
  debug: false,
  timezone: "UTC",
  server: "nginx",
  database: "mysql",
  npm: "6.14.8",
};

debugmate.setEnvironment(environment);

Set Request Context

To include information about an HTTP request (e.g., during a REST API operation), pass the request object to DebugMate.

js
const request = {
  request: {
    url: "https://your-api.com/endpoint",
    method: "POST",
    params: { key: "value" },
  },
  headers: {
    Authorization: "Bearer token",
    "Content-Type": "application/json",
  },
  query_string: { search: "query" },
  body: JSON.stringify({ data: "payload" }),
};

debugmate.setRequest(request);

Publish errors

To manually send an error report, use the publish method. You can include optional contexts like user, environment, and request:

js
try {
  // Simulate code that throws an error
  throw new Error("Something went wrong!");
} catch (error) {
  debugmate.publish(error, user, environment, request);
}

Automatic Error Handling

You can set up global error handling for uncaught exceptions and unhandled promise rejections:

js
process.on('uncaughtException', (error) => {
  debugmate.publish(error);
});

process.on('unhandledRejection', (reason) => {
  debugmate.publish(reason);
});

API Reference

DebugMate Constructor

  • domain: The API endpoint to which errors are sent (required).

  • token: The API token used for authentication (required).

  • enabled: Boolean flag to enable or disable error reporting (optional, default: true).

Methods

  • setUser(user): Attach user information to the error report.

  • setEnvironment(environment): Set environment metadata such as app version, server info, etc.

  • setRequest(request): Attach details about the current HTTP request to the error report.

  • publish(error, userContext = null, environmentContext = null, requestContext = null): Send an error report to the API.

Example Server with DebugMate

Here’s how you can integrate DebugMate into a Node.js HTTP server:

js
const http = require('http');
const Debugmate = require('@debugmate/nodejs');

const debugmate = new Debugmate({
  domain: 'https://your-debugmate-domain.com',
  token: 'your-api-token',
  enabled: true,
});

const server = http.createServer((req, res) => {
  let body = [];

  req.on('data', (chunk) => body.push(chunk));
  req.on('end', () => {
    body = Buffer.concat(body).toString();

    // Set request data in Debugmate
    debugmate.setRequest({
      url: req.url,
      method: req.method,
      headers: req.headers,
      params: {}, // Parse query params if needed
      body: body,
    });

    try {
      if (req.url === '/error') {
        throw new Error('Simulated error');
      }
      res.statusCode = 200;
      res.end('Hello, World!');
    } catch (error) {
      debugmate.publish(error); // Publish error with request data
      res.statusCode = 500;
      res.end('Error captured and published!');
    }
  });
});

server.listen(3000, () => {
  console.log('Server running on http://localhost:3000/');
});